Roblox Ancestry Changed. An object that references an animation asset (AnimationId) which can be loaded by a Humanoid or AnimationController Should I load an Animation on the client or server? In order for AnimationTrack|AnimationTracks to replicate correctly it’s important to know when they should be loaded on the client (via aLocalScript) or on the server (via a Script).
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[NotReplicated]A read only property that returns may not be seconds) of an loaded and thus float Length [ReadOnly] the length (in 0 until the immediately available animation has fully AnimationTrackThis will return.