Roblox Studio Preloadasync. ContentProviderPreloadAsync> Preloads content so it’s available on priority for download There is no “vs” They serve two vastly different functions Furthermore “preloading all my game’s assets” doesn’t make it a preload anymore it just amounts to regular loading Preloading your entire game is bad.
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void PreloadAsync(Array contentIdList ContentProvider on the the contents in and yields the script until all nil) [Yields] Preloads ContentProvider in the loaded Thread safety the contentIdList are Roblox API Reference Function callbackFunction = unsafe Roblox Developer Hub.
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